Hi! I'm MoochO. Tap me!
I'm Ada. I made a game for you!
Your Mighty Mind is ready!
Two friends, four short activities, no timers and nothing to lose. Pick what feels good today.
About two minutes. You can stop at any point.
Books & Adventures
Feelings Check-In
There are no wrong feelings. Pick the one that fits right now.
How are you feeling?
What might help?
Pick as many as you like, or skip this part.
Thank you for telling me.
Calm Corner
Follow the circle with your breath. In for 4, hold for 2, out for 6. There is no timer here.
Press Start to begin.
One slow breath is plenty. Skipping is always okay — nothing is lost.
Focus Quest
Ada built this one. Look at the row of shapes, then tap the shape that comes next. Take all the time you need.
Which shape comes next?
Pattern master!
You matched every pattern. Ada is very impressed.
No countdown, no streaks, nothing to lose. Wrong taps just get another try.
Brave Thoughts
Some thoughts feel heavy. We can keep the feeling and make the thought a little kinder.
You thought…
Story Time
A short story about a big feeling — and something that helped.
MoochO and the Rumbly Thunder
You did it!
MoochO and Ada are proud of you.
Grown-ups only
Please answer this to open the grown-up settings.
What is 7 + 6?
Parent Control Center
How the activities work, comfort settings, friends, and what is — and is not — connected yet.
How to use these activities
- Start the adventure plays all four parts in order and takes about two minutes. Each part moves on with one tap on Next — nothing is lost or marked wrong by skipping.
- Feelings Check-In asks a child to name one of five feelings. Any answer is a good answer, and the free-text box is never saved.
- Calm Corner paces a slow breath (in 4, hold 2, out 6) with a circle that grows and shrinks. There is no timer and no number of breaths to reach.
- Focus Quest is Ada's pattern game: read the row of shapes, then tap the shape that comes next. A wrong tap simply invites another try.
- Brave Thoughts offers kind reframes for thoughts children often have, plus a box for writing their own.
- Story Time is a short story about a big feeling and what helped. Sound is optional and off by default.
Comfort & access
Sound
Adds a friendly voice to Story Time and Brave Thoughts. Off by default.
Reduce motion
Fewer animations, nothing floating or bouncing. “Follow device” respects the phone's own setting.
Activity length
Sets how many patterns make a round of Focus Quest. A short round lasts about 30 seconds, a long one about a minute.
Saved on this device
Nothing saved yet.
Friendship Fortress controls
Approve, remove or block friends, make expiring friend codes, and read the activity list. There are no accounts or servers in this prototype, so these tools work on this device only — nothing reaches another device yet.
Daily feelings & wellbeing
The most recent feelings a child chose. Only the feeling word, the "what might help" chips and the date are stored — never free-typed notes.
Books, shop & launch
Everything about products and money lives behind this gate. No prices, checkout or payments are active.
Privacy, in plain words
- There are no accounts, no sign-in and no passwords.
- No names, photos, locations or contact details are asked for or stored.
- Nothing is sent to a server and there is no analytics, advertising or third-party tracking.
- Feeling check-ins (a feeling word and any “what might help” choices) stay in this browser on this device. The free-text note is never saved.
- “Clear feeling check-ins” and “Reset everything” remove the saved details immediately.
About this prototype
- A first MVP from Paradise Abbey Music Group, made for young children — including children with ADHD and autistic children.
- Designed for low sensory load: no flashing, no scoring pressure, no punishing timers, no streak counters.
- Every activity can be left at any moment using Home, Back or Next. Nothing is broken or lost by leaving.
- MoochO and Ada are original illustrated characters created for this app. Ada uses a wheelchair in the same everyday way anyone uses a chair — it is simply how she gets around.
- This is a playful learning prototype. It does not assess, diagnose or treat ADHD, autism or any other condition, and it is not therapy.
- The adult gate keeps small hands out of settings. It is a courtesy gate, not security.
Books & Adventures
Every story has something to do together. Some books are out, some are still being written — each card says which is which.
Book links appear only when a real listing exists. Nothing can be bought inside the app.
Book
Companion activity
Friendship Fortress
A quiet castle for friends a grown-up has approved. Only words from the list — no typing, no photos, no video, no location.
Funny Face Challenge
Copy MoochO's face, then tap when you have made it. No photos are taken and nothing is ever recorded.
Ready?
Face 1 of 8
Mirror (optional)
A grown-up can open the front camera so a child can see their own face. The picture is never recorded, saved or sent anywhere, it switches off the moment this screen closes, and the challenge works just as well without it.
Founding Explorers
Every activity hides a sticker. A grown-up decides whether the founding badge is shown.
Sticker collection
Our long-term goal
MoochO Shop Preview
What we plan to offer, and honestly what is not connected. There are no prices, no checkout and no payments inside this prototype — nothing here can charge anyone.
What is planned
What has to be true before anything goes live
- A real listing with a verified link for each book, added by hand — never invented.
- A real checkout with prices, tax, shipping and refunds, tested end to end before it is shown as live.
- A consent flow that stores only a parent email for the whistle list, with a delete option.
- No behavioural advertising, no sale of children's data, and no public child profiles.
MoochO Safety Whistle Preview
A planned real-world safety aid that goes with the Stranger Danger book and the safety quest inside this app.
What it is — and what it is not
- It is a whistle a child can keep on a bag or coat to get a trusted adult's attention quickly.
- It is not a guarantee of safety. No product can promise that. Children still need trusted-adult guidance and practice.
- It is not a toy — never blow it in someone's ears or use it to startle people for fun.
- Children should use it only when they feel unsafe, and always go to a trusted adult afterwards.
The bundle we are planning
The idea is a simple set: the MoochO says Stranger Danger picture book, one safety whistle, and the safety quest in this app — so the story, the practice and the real-world tool all match.
A parent-approved bundle purchase would be added later. It does not exist yet.
Join the interest list
This form is a preview. No secure backend is connected, so it is switched off on purpose: it sends nothing, stores nothing, and no order, price, stock or shipping date exists.
Launch & Founding Explorers
Launch copy for grown-ups, the founding badge control, and an honest note about the long-term goal.
Founding Explorer badge
Our long-term goal
A MoochO family live show around October 2028 is a goal, not a promise. No venue, date or ticket sales exist, and nothing inside this app reserves a ticket, a prize or a place.
Community numbers will only be shown once real accounts exist. A counter this app invented would not be honest, so there isn't one.
Launch copy for caregivers
MoochO's Mighty Mind is a gentle companion app for children aged about 3–8 and the grown-ups who sit with them. It pairs short story books with something to do: a calm mission after reading about a wiggly body, a safety quest after the Stranger Danger story, and a kindness challenge while the screen-time title is being finished.
There is no login, no advertising, no public profile and no data collection. Everything a child taps stays on the device, and every activity can be left without losing anything.
Call to action: read one book together, then open its companion activity. If you would like the whistle interest list to open, tell us at Paradise Abbey Music Group — it will only go live with a real, tested, consent-based sign-up.